EverQuest 2
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This page is a work in progress. Due to the nature of Traits, Traditions and Trainings it is very hard to collect data about them. If you have levelled up and can confirm, correct or add to any of the listed information please let me know!

The old version of this page (from before February 10th, 2005) can be seen here.
Traits, Talents & Training
Level Category Choices Description
8 Character Trait Brawny
+4 STR
Clever
+4 INT
Durable
+4 STA
Insightful
+4 WIS
Nimble
+4 AGI
10 Racial Tradition (Choices available vary with race) Choose 1 of 10 racial traditions available for your race.
Barbarian ] [ Dark Elf ] [ Dwarf ] [ Erudite ] [ Froglok ] [ Gnome ] [ Half Elf ] [ Halfling ] [ High Elf ] [ Human ] [ Iksar ] [ Kerra ] [ Ogre ] [ Ratonga ] [ Troll ] [ Wood Elf ]
12 Enemy Mastery Gnolls
  • Fighters - Receive a Master's Rage spell suited to your chosen enemy. (On a sucessful attack, this spell has a 25% chance to inflict Master's Strike (55-91 damage @ L19) on the target. Cast time 1s, Recover time 0.5s, Recast time 9min, Duration 3min)
  • Mages - Receive a Master's Strike spell suited to your chosen enemy. (Inflicts 375-458@L22 damage to a target of the chosen type. Cast time 2s, Recover time 0.5s, Recast time 2min)
  • Priests - Receive a Master's Smite spell suited to your chosen enemy. (Decreases Crushing, Piercing and Slashing damage of target by 3.9@L13, Decreases Attack Speed of target by 11.3@L13. Cast time 2s, Recover time 0.5s, Recast time 2min, Duration 72s)
  • Scouts - Receive a Master's Sinister Strike spell suited to your chosen enemy. (Reduces target's mitigation to physical damage by 190@L19 and inflicts 256-427@L19 melee damage to the target. Casting time 0.5s, Recover time 0.5s, Recast time 2min)
Orcs
14 Specialized Training (Choices available vary with class)

Upgrades one of four spells of your class to Master II quality:

  • Assassin -
  • Berserker -
  • Brigand -
  • Bruiser -
  • Coercer -
  • Conjurer -
  • Defiler - Greater Curse, Infection, Spectral Ward, Wards of Spirit
  • Dirge -
  • Fury -
  • Guardian -
  • Illusionist -
  • Inquisitor -
  • Monk -
  • Mystic -
  • Necromancer -
  • Paladin -
  • Ranger -
  • Shadowknight -
  • Swashbuckler -
  • Templar - Bestowal of Vitae, Radiant Strike, Scorn, Soothing Sermon
  • Troubadour -
  • Warden -
  • Warlock -
  • Wizard -
16 Enemy Mastery Ghosts
  • Fighters - Receive a Master's Rage spell suited to your chosen enemy. (On a sucessful attack, this spell has a 25% chance to inflict Master's Strike (55-91 damage @ L19) on the target. Cast time 1s, Recover time 0.5s, Recast time 9min, Duration 3min)
  • Mages - Receive a Master's Strike spell suited to your chosen enemy. (Inflicts 375-458 damage to a target of the chosen type. Cast time 2s, Recover time 0.5s, Recast time 2min)
  • Priests - Receive a Master's Smite spell suited to your chosen enemy. (Recast time 2min)
  • Scouts - Receive a Master's Sinister Strike spell suited to your chosen enemy. (Recast time 2min)
Skeletons
Zombies
18 Character Trait Cold Blooded +3% Heat Resistance (+66 mitigation)
Hardy +3% Poison Resistance (+66 mitigation)
Hygienic +3% Disease Resistance (+66 mitigation)
Intent +3% Mental Resistance (+66 mitigation)
Warm Blooded +3% Cold Resistance (+66 mitigation)
20 Racial Tradition (Choices available vary with race) Choose 1 of 10 racial traditions available for your race.
Barbarian ] [ Dark Elf ] [ Dwarf ] [ Erudite ] [ Froglok ] [ Gnome ] [ Half Elf ] [ Halfling ] [ High Elf ] [ Human ] [ Iksar ] [ Kerra ] [ Ogre ] [ Ratonga ] [ Troll ] [ Wood Elf ]
22 Character Trait Calm +5% in-combat power regeneration per tick
Centered +2.5% max power
Stalwart

+5% in-combat hit point regeneration per tick

Sturdy +2.5% max hit points
24 Training (Choices available vary with class)

Upgrades one of four spells of your sub-class to Master II quality:

  • Assassin -
  • Berserker -
  • Brigand -
  • Bruiser -
  • Coercer -
  • Conjurer -
  • Defiler - Baleful Countenance, Degeneration, Fuliginous Sphere, Ghostly Ward
  • Dirge -
  • Fury -
  • Guardian -
  • Illusionist -
  • Inquisitor -
  • Monk -
  • Mystic -
  • Necromancer -
  • Paladin -
  • Ranger -
  • Shadowknight -
  • Swashbuckler -
  • Templar -
  • Troubadour -
  • Warden -
  • Warlock -
  • Wizard -
26 Enemy Mastery Centaurs
  • Fighters - Receive a Master's Rage spell suited to your chosen enemy. (On a sucessful attack, this spell has a 25% chance to inflict Master's Strike (55-91 damage @ L19) on the target. Cast time 1s, Recover time 0.5s, Recast time 9min, Duration 3min)
  • Mages - Receive a Master's Strike spell suited to your chosen enemy. (Inflicts 375-458 damage to a target of the chosen type. Cast time 2s, Recover time 0.5s, Recast time 2min)
  • Priests - Receive a Master's Smite spell suited to your chosen enemy. (Recast time 2min)
  • Scouts - Receive a Master's Sinister Strike spell suited to your chosen enemy. (Recast time 2min)
Giants
Treants
28 Character Trait Enduring
+4 STA
Enlightened
+4 WIS
Muscular
+4 STR
Savvy
+4 INT
Spry
+4 AGI
30 Racial Tradition (Choices available vary with race) Choose 1 of 10 racial traditions available for your race.
Barbarian ] [ Dark Elf ] [ Dwarf ] [ Erudite ] [ Froglok ] [ Gnome ] [ Half Elf ] [ Halfling ] [ High Elf ] [ Human ] [ Iksar ] [ Kerra ] [ Ogre ] [ Ratonga ] [ Troll ] [ Wood Elf ]
32 Enemy Mastery Bixies
  • Fighters - Receive a Master's Rage spell suited to your chosen enemy. (On a sucessful attack, this spell has a 25% chance to inflict Master's Strike (55-91 damage @ L19) on the target. Cast time 1s, Recover time 0.5s, Recast time 9min, Duration 3min)
  • Mages - Receive a Master's Strike spell suited to your chosen enemy. (Inflicts 375-458 damage to a target of the chosen type. Cast time 2s, Recover time 0.5s, Recast time 2min)
  • Priests - Receive a Master's Smite spell suited to your chosen enemy. (Recast time 2min)
  • Scouts - Receive a Master's Sinister Strike spell suited to your chosen enemy. (Recast time 2min)
Fairies
Goblins
Golems
34 Training (Choices available vary with class)

Upgrades one of four spells of your sub-class to Master II quality:

36 Personal Trait Fireborn +3% Heat Resistance
Frostborn +3% Cold Resistance
Pristine +3% Disease Resistance
Resistant +3% Poison Resistance
Willed +3% Mental Resistance
38 Enemy Mastery Elementals
  • Fighters - Receive a Master's Rage spell suited to your chosen enemy. (On a sucessful attack, this spell has a 25% chance to inflict Master's Strike (55-91 damage @ L19) on the target. Cast time 1s, Recover time 0.5s, Recast time 9min, Duration 3min)
  • Mages - Receive a Master's Strike spell suited to your chosen enemy. (Inflicts 375-458 damage to a target of the chosen type. Cast time 2s, Recover time 0.5s, Recast time 2min)
  • Priests -
  • Scouts -
Lizardmen
Nightbloods
Shadowmen
40 Training (Choices available vary with class)

Upgrades one of four spells of your sub-class to Master II quality:

  • Assassin -
  • Berserker -
  • Brigand -
  • Bruiser -
  • Coercer -
  • Conjurer -
  • Defiler -
  • Dirge -
  • Fury -
  • Guardian -
  • Illusionist -
  • Inquisitor -
  • Monk -
  • Mystic -
  • Necromancer -
  • Paladin -
  • Ranger -
  • Shadowknight -
  • Swashbuckler -
  • Templar -
  • Troubadour -
  • Warden -
  • Warlock -
  • Wizard -
42 Personal Trait Centered +2.5% Power
Lucid +5% Power Regeneration
Stalwart

+5% Hit Point Regeneration

Stout +2.5% Hit Points
44 Racial Tradition (Choices available vary with race) Choose 1 of 10 racial traditions available for your race.
Barbarian ] [ Dark Elf ] [ Dwarf ] [ Erudite ] [ Froglok ] [ Gnome ] [ Half Elf ] [ Halfling ] [ High Elf ] [ Human ] [ Iksar ] [ Kerra ] [ Ogre ] [ Ratonga ] [ Troll ] [ Wood Elf ]
46 Personal Trait Devout +3% Divine Resistance
Flexible +3% Crush Resistance
Recondite +3% Magic Resistance
Resilient +3% Pierce Resistance
Tough +3% Slash Resistance
48 Personal Trait Brilliant
+4 INT
Deft +4 AGI
Powerful +4 STR
Resolute
+4 STA
Visionary
+4 WIS
50 Training (Choices available vary with class)

Upgrades one of four spells of your sub-class to Master II quality:

  • Assassin -
  • Berserker -
  • Brigand -
  • Bruiser -
  • Coercer -
  • Conjurer -
  • Defiler -
  • Dirge -
  • Fury -
  • Guardian -
  • Illusionist -
  • Inquisitor -
  • Monk -
  • Mystic -
  • Necromancer -
  • Paladin -
  • Ranger -
  • Shadowknight -
  • Swashbuckler -
  • Templar -
  • Troubadour -
  • Warden -
  • Warlock -
  • Wizard -

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